Make an object prefab and add a script with this code as a component. (I made a 2D one, just remove the 2D parts if you want to use 3D ... ... <看更多>
Search
Search
Make an object prefab and add a script with this code as a component. (I made a 2D one, just remove the 2D parts if you want to use 3D ... ... <看更多>
【Unity小教室】 理解Rigidbody 2D跟3D的Rigidbody屬性上稍有不同,因此用色塊標示出相對應的屬性。 Use Auto Mass是近期新增的功能, ... ... <看更多>
From this, I can see two solutions. Either you could recreate the effect in Unity, thus negating the problem entirely and leading to ... ... <看更多>
The code for a short tutorial on finite state machines and how to use them for basic 2D physics-based player movement in Unity/C# (in text or video format). fsm ... ... <看更多>
Rigidbody 面板各属性: Mass(质量):单位kg Drag(阻力) Angular Drag(角阻力) Use Gravity(开启重力) Is Kinematic(开启动力学模式):开启 ... ... <看更多>
物理 · 剛體 · 剛體中的重力 · StackOverflow 文件 · unity3d 教程 · 物理 · 剛體. 剛體. Created: November-22, 2018. 概述. Rigidbody 元件為GameObject 提供了場景 ... ... <看更多>